Ball Or Nothing

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About Ball Or Nothing

Ball Or Nothing is a 2D platformer with a clean objective — reach the blue door at the end of each level — and two abilities that make getting there interesting. You can dash over gaps and you can blast through walls, and neither is unlimited: both are active only for a limited time before needing to recharge. That turns each level into a question of when to spend an ability rather than whether to, because using the dash on a gap you could have jumped means not having it for the one you cannot. Between you and the door are rotating blades and spikes, which are unforgiving enough to make the timing of a recharge genuinely matter.

How to Play

Press the left and right arrow keys to move and the up arrow to jump — hold it to jump higher and further. Use the left mouse button for the on-screen buttons, F to pause and E for the ability control. Use the dash and shooting abilities to cross gaps and break walls, then reach the blue door to finish the level.

Controls

Keyboard
  • Arrow keys to move
Mouse
  • Mouse to play

Tips & Tricks

Check whether a gap actually needs the dash before spending it; a held jump covers more ground than it first appears. Time a wall blast so the recharge finishes before the next hazard rather than immediately after. Rotating blades have a rhythm — wait one full turn before committing.